Difference between revisions of "FF8"

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(Field files)
(Field files)
 
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=== Field files ===
 
=== Field files ===
 
* [[FF8/FileFormat_MCH|[MCH]]] Field Character Models
 
* [[FF8/FileFormat_MCH|[MCH]]] Field Character Models
 +
* [[FF8/FileFormat_ONE|[ONE]]] Field Character Models Container
 
* [[FF8/FileFormat_MIM|[MIM]]] Field Background Image Data
 
* [[FF8/FileFormat_MIM|[MIM]]] Field Background Image Data
 
* [[FF8/FileFormat_MAP|[MAP]]] Field Background Tile Data
 
* [[FF8/FileFormat_MAP|[MAP]]] Field Background Tile Data
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* [[FF8/FileFormat_INF|[INF]]] Field Gateways
 
* [[FF8/FileFormat_INF|[INF]]] Field Gateways
 
* [[FF7/Field/Walkmesh|[ID]]] Field Walkmesh (same format as FF7)
 
* [[FF7/Field/Walkmesh|[ID]]] Field Walkmesh (same format as FF7)
* [[FF7/Field/Camera_Matrix|[CA]]] Field Camera (same format as FF7)
+
* [[FF8/FileFormat_CA|[CA]]] Field Camera
 
* [[FF8/FileFormat_TDW|[TDW]]] Extra font
 
* [[FF8/FileFormat_TDW|[TDW]]] Extra font
 
* [[FF8/FileFormat_MSK|[MSK]]] Movie cam (?)
 
* [[FF8/FileFormat_MSK|[MSK]]] Movie cam (?)
 
* [[FF8/FileFormat_RAT_MRT|[RAT] & [MRT]]] Battle related
 
* [[FF8/FileFormat_RAT_MRT|[RAT] & [MRT]]] Battle related
* [[FF8/FileFormat_PMD_PMP_PVP|[PMD] & [PMP]]] Unknown
+
* [[FF8/FileFormat_PMD|[PMD]]] Particle Info
 +
* [[FF8/FileFormat_PMP|[PMP]]] Particle Image Data
 
* [[FF8/FileFormat_PVP|[PVP]]] Unknown (often 0x0c000000, sometimes 0x0a000000 or 0x0b000000)
 
* [[FF8/FileFormat_PVP|[PVP]]] Unknown (often 0x0c000000, sometimes 0x0a000000 or 0x0b000000)
 
* [[FF8/FileFormat_SFX|[SFX]]] Indexes to Sound Effects (?)
 
* [[FF8/FileFormat_SFX|[SFX]]] Indexes to Sound Effects (?)

Latest revision as of 14:47, 30 July 2012

Contents

[edit] Contents

[edit] History

Final Fantasy VIII came after the mega hit Final Fantasy VII, it in itself was a very successful game release for Square. For more on the history of Final Fantasy VIII read here.


[edit] The Game Engine

Final Fantasy VIII's Engine


[edit] Details of the Game

Final Fantasy VIII's Kernel


[edit] Media Formats


[edit] File Formats

[edit] Battle files

[edit] Field files

  • [MCH] Field Character Models
  • [ONE] Field Character Models Container
  • [MIM] Field Background Image Data
  • [MAP] Field Background Tile Data
  • [JSM] Field Scripts
  • [SYM] Field Script names (unused)
  • [MSD] Field Dialogs
  • [INF] Field Gateways
  • [ID] Field Walkmesh (same format as FF7)
  • [CA] Field Camera
  • [TDW] Extra font
  • [MSK] Movie cam (?)
  • [RAT] & [MRT] Battle related
  • [PMD] Particle Info
  • [PMP] Particle Image Data
  • [PVP] Unknown (often 0x0c000000, sometimes 0x0a000000 or 0x0b000000)
  • [SFX] Indexes to Sound Effects (?)

[edit] Tools and Patches

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