FF7 / Technical / Customising

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Table of contents

Essentials

The entries in this section are to enable you to play Final Fantasy VII should you encounter issues in running the game.

Name Description Author Version / Status Links
FF7/FF8 OpenGL Driver Renders the games with OpenGL, allowing increased compatibility with modern graphics cards and superior graphics. Aali (http://forums.qhimm.com/index.php?action=profile;u=2862) 0.7.11 beta Forum (http://forums.qhimm.com/index.php?topic=8306.0) v0.7.11b (http://backup.ninjaloot.se/share/ff7_opengl-0.7.11b.zip) v0.7.3b (http://backup.ninjaloot.se/share/ff7_opengl-0.7.3b.zip)
FF7 v1.02 Official Patch Updates the game to version 1.02. Square / Eidos 1.02 Patch (http://ffsf.aaron-kelley.net/patch.html)
FF7 Spanish v1.03 Unofficial Patch Alternative to Spanish 1.02 patch--doesn't get read as a virus and is compatible with exe mods. Titeguy3 (http://forums.qhimm.com/index.php?action=profile;u=6305) 1.03 beta Forum (http://forums.qhimm.com/index.php?topic=9603.0)


Modifications

The following section maintains a list of projects that can be used in conjunction with Final Fantasy VII to enhance the game beyond starting and playing the game as normal; these range from patches used to enhance graphics, to viewers and editors for game data. Entries are listed by category, then alphabetically.


Patches

The following are patches that change the overall FFVII experience.

Project Name Description Author Version / Status Links
Final Fantasy VII Remix Patch Compilation patch of all of the latest FF7 mods. titeguy3 (http://forums.qhimm.com/index.php?action=profile;u=6305), Respective modders credited (http://forums.qhimm.com/index.php?topic=8915.0) 2.5.1 Forum (http://forums.qhimm.com/index.php?topic=8915.0)
Team Avalanche's Graphical Overhaul Ongoing project to replace all low-res graphical aspects of the game with high-res textures and models. Team Avalanche (http://forums.qhimm.com/index.php?board=15.0), led by sl1982 (http://forums.qhimm.com/index.php?action=profile;u=6423) & Timu Sumisu (http://forums.qhimm.com/index.php?action=profile;u=5034) Beta 9 Forum (http://forums.qhimm.com/index.php?topic=9151.0)
Phoenix Rejuvenation Project Replaces low-poly Non-Playable Characters with higher-poly versions. Newer version of NPC Reconstruction Project. ice_cold513 (http://forums.qhimm.com/index.php?action=profile;u=1077), Borde (http://forums.qhimm.com/index.php?action=profile;u=1176), stormmedia (http://forums.qhimm.com/index.php?action=profile;u=2476), et al 0.1 Forum (http://forums.qhimm.com/index.php?topic=7422.0)
FF7Music Allows the game to play alternative music to the standard music files. Ficedula (http://forums.qhimm.com/index.php?action=profile;u=68) 1.51 Final Forum Mirror (http://forums.qhimm.com/index.php?topic=8493.0)
YAMP (Multi-Patcher) Apply dziugo's patches to FF7. dziugo (http://forums.qhimm.com/index.php?action=profile;u=1660) Final Forum (http://forums.qhimm.com/index.php?topic=5124.0)
FPS SpeedHack Increases in-game frame limit. kranmer (http://forums.qhimm.com/index.php?action=profile;u=4909) Alpha Forum (http://forums.qhimm.com/index.php?topic=9636.0)
FMV Restoration Uses Genuine fractals and other methods to update the PC FMV with the higher quality PSX FMV, at high resolution. DLPB (http://forums.qhimm.com/index.php?action=profile;u=6439) Final Forum (http://forums.qhimm.com/index.php?topic=10980.0)
Retranslation Project Aims to re-translate the entirety of Final Fantasy VII from the original Japanese game, as accurately as possible and therefore sometimes, contrary to canon (Merged With Menu Overhaul) DLPB (http://forums.qhimm.com/index.php?action=profile;u=6439), luksy (http://forums.qhimm.com/index.php?action=profile;u=7258) Defade, Herman and others R001 Forum (http://forums.qhimm.com/index.php?topic=11867.0)
Menu Reconstruction Corrects thousands of alignment issues with Final Fantasy VII's menu. For use with the original game graphics or Team Avalanche installation. DLPB (http://forums.qhimm.com/index.php?action=profile;u=6439), kranmer (http://forums.qhimm.com/index.php?action=profile;u=4909) 004 Final Forum (http://forums.qhimm.com/index.php?topic=10604.0)
Menu Overhaul The successor of the Menu Reconstruction and Battle Interface Reconstruction. This project corrects nearly all the alignment issues with the menu, and has a redesigned battle interface. This mod also has improved font and graphics, and includes other game options. DLPB (http://forums.qhimm.com/index.php?action=profile;u=6439), kranmer (http://forums.qhimm.com/index.php?action=profile;u=4909), Team Avalanche (http://forums.qhimm.com/index.php?board=15.0) M004d Forum (http://forums.qhimm.com/index.php?topic=11649.0)
Unified Model Installer Brings together all legal models into 1 up-to-date installer. Pitbrat (http://forums.qhimm.com/index.php?action=profile;u=11682),DLPB (http://forums.qhimm.com/index.php?action=profile;u=6439) WIP Forum (http://forums.qhimm.com/index.php?topic=12522.0)

Viewers / Extractors

Project Name Description Author Version / Status Links
Biturn 3D model and texture viewer. Can convert to different formats, but not back to FF7 formats. Models have to be extracted from .LGP archives first. Mirex (http://forums.qhimm.com/index.php?action=profile;u=171) v0.87b4 (http://mirex.mypage.sk/FILES/bi087b4.rar) Website (http://mirex.mypage.sk/index.php?selected=1#Biturn), Forum (http://forums.qhimm.com/index.php?topic=2819)
Leviathan Battle models (enemy creatures) viewer, also displays creature info. Mirex (http://forums.qhimm.com/index.php?action=profile;u=171) v0.41 (http://mirex.mypage.sk/FILES/lev_041.rar) Website (http://mirex.mypage.sk/index.php?selected=1#Leviathan)
LGP/UnLGP (command line) Extracts and packs LGP archives via a command line. (PREFERED LGP EXTRACTOR/CREATOR) Aali (http://forums.qhimm.com/index.php?action=profile;u=2862), compiled by kranmer (http://forums.qhimm.com/index.php?action=profile;u=4909) 0.5b (http://www.mediafire.com/?zz2adyze5km) Forum (http://forums.qhimm.com/index.php?topic=8641.0)
Omega FF7 & FF8 tool for converting BMP <--> TEX M4v3R (http://forums.qhimm.com/index.php?action=profile;u=496) 1.3 (http://www.subfan.pl/mav/Omega.zip) Forum (http://forums.qhimm.com/index.php?topic=3373.msg47176)
Unmass Archive unpacker, supports FF7 LGP archives and FF8 .FI archives Mirex (http://forums.qhimm.com/index.php?action=profile;u=171) v0.82 (http://mirex.mypage.sk/FILES/unm_w082.rar) Website (http://mirex.mypage.sk/index.php?selected=1#Unmass)
jPSXdec This tool is the best quality extractor of PSX video's which currently exists. It is java based. m-35 (http://forums.qhimm.com/index.php?action=profile;u=4015) v0-96-0_rev1996 Website (http://kenai.com/projects/jpsxdec/pages/Home)


Editors

Project Name Description Author Version / Status Links
Black Chocobo A feature-filled FF7 save editor that edits all formats of PC and PSX FF7 saves. It is cross-platform and open-source. Sithlord48 (http://forums.qhimm.com/index.php?action=profile;u=6501) 1.9.51 Website (http://blackchocobo.sourceforge.net), Forum (http://forums.qhimm.com/index.php?topic=9625.0)
Final Fantasy 7 Enemy Manipulator Edits the stats of all enemies simultaneously (useful for difficulty changes). Does not edit status vulnerabilities (use Hojo for this) or individual enemies (use Proud Clod instead). drdimension (http://forums.qhimm.com/index.php?action=profile;u=3857;u=737) 0.9.2 Forum (http://forums.qhimm.com/index.php?topic=12555)
Hack7 Allows you to edit FF7 dialogs and other field messages. lasyan3 (http://forums.qhimm.com/index.php?action=profile;u=737) v3 Forum (http://forums.qhimm.com/index.php?topic=10755.0)
Hojo An enemy stats editor for PSX/PC. Squall78 (http://forums.qhimm.com/index.php?action=profile;u=2713) 1.1 Forum (http://forums.qhimm.com/index.php?topic=7186.0)
Kimera A .P file format editor. Borde (http://forums.qhimm.com/index.php?action=profile;u=1176) 0.95b Forum (http://forums.qhimm.com/index.php?topic=4194.0)
LiBrE A limit break editor for limit break data not found in the KERNEL.BIN. Works for both PC and PSX releases. Open-source. Bosola (http://forums.qhimm.com/index.php?action=profile;u=6298) 0.3 Forum (http://forums.qhimm.com/index.php?topic=9548.0)
Loveless A mass dialog editor with window resizing capabilities. Squall78 (http://forums.qhimm.com/index.php?action=profile;u=2713) 2.4 Website (http://stforever.free.fr/Projets), Forum (http://forums.qhimm.com/index.php?topic=6013.0)
Makou Reactor Field editor. Cross-Platform myst6re (http://forums.qhimm.com/index.php?action=profile;u=4778) 1.4 Forum (http://forums.qhimm.com/index.php?topic=9658.0)
Meteor Field editor, with dialog, script, walkmesh and encounter editing. Synergy Blades 0.2b Website (http://www.alaunus.com/wp/?page_id=4), Forum (http://forums.qhimm.com/index.php?topic=6020.0)
Palmer Editor for field files that lets you replace any field backgrounds. Aali (http://forums.qhimm.com/index.php?action=profile;u=2862) 0.6b Forum (http://forums.qhimm.com/index.php?topic=8450.0)
PCreator Creates new, textured .P field models from 3D Studio .3DS objects. Reunion (http://forums.qhimm.com/index.php?action=profile;u=1412) 0.85b Website (http://webpages.charter.net/reunionvii/), Forum (http://forums.qhimm.com/index.php?topic=5985.0)
Proud Clod (Formerly Heidegger) More-or-less all-purpose scene.bin editor. Edits stats, AI, attacks, enemy placement, battle scenes and more. NFITC1 (http://forums.qhimm.com/index.php?action=profile;u=4852) 1.5.0.α_4 Website (http://wmprc.blogspot.com), Forum (http://forums.qhimm.com/index.php?topic=8481.0)
sfxEdit Easily decode and encode all sound effects in Final Fantasy VII PC. Luksy (http://forums.qhimm.com/index.php?action=profile;u=7258) 0.1 Forum (http://forums.qhimm.com/index.php?topic=12755.0)
touphScript A translation tool which can edit ALL FF7 game text and dialogue. It can auto fix dialogue windows and auto resize the boxes. Works with or without DLPB Menu Overhaul and can work from command line. Ideal for modders who wish to edit game text without having to ship entire files. Luksy (http://forums.qhimm.com/index.php?action=profile;u=7258) 1.2 Forum (http://forums.qhimm.com/index.php?topic=11944.0)
WallMarket KERNEL.BIN/kernel2.bin editor for FFVII PC or PSX NFITC1 (http://forums.qhimm.com/index.php?action=profile;u=4852) 1.4.5 Website (http://wmprc.blogspot.com), Forum (http://forums.qhimm.com/index.php?topic=7928.0)
WhiteChoco ff7.exe/SHOPMENU.MNU editor for FFVII PC or PSX; edits shop stock and prices. titeguy3 (http://forums.qhimm.com/index.php?action=profile;u=6305) 0.7 beta Forum (http://forums.qhimm.com/index.php?topic=9475.0)

AI Modifications

Name Description Author Version / Status Links
Climhazzard A PSX exclusive AI mod that features new encounters, new drop rates, and two difficulty settings. ff7rules (http://forums.qhimm.com/index.php?action=profile;u=3977) WIP Forum (http://forums.qhimm.com/index.php?topic=8168.0)
FF7 Remastered Fixes bugs, smartens AI, adds re-translations, slightly increases difficulty, and modifies Spells/Items/Weapons/Armor/Materia while keeping true to the original game concept. A sub-project of FF7 Remix. titeguy3 (http://forums.qhimm.com/index.php?action=profile;u=6305) Undocumented (updates with FF7Remix patch) Forum (http://forums.qhimm.com/index.php?topic=8915.0)
FF7: Rebirth A "comprehensive rebalance" of the AI and battle mechanics. PSX and PC. Bosola (http://forums.qhimm.com/index.php?action=profile;u=6298) PSX Demo Released Website (http://www.moddb.com/mods/final-fantasy-7-rebirth), Forum (http://forums.qhimm.com/index.php?topic=9600.0)
Gjoerulv's Hardcore Mod Adds some encounters and changes AI to make the game extremely difficult. Gjoerulv (http://forums.qhimm.com/index.php?action=profile;u=3668) 1.0 Forum (http://forums.qhimm.com/index.php?topic=6818.0)
Reasonable Difficulty Mod Changes AI and drop rates to make the game reasonably difficult. hay (http://forums.qhimm.com/index.php?action=profile;u=2028) 1.1 Forum (http://forums.qhimm.com/index.php?topic=4759.0)
Shalua Rui: A rebalance A "balanced, yet difficult" modification of the game's AI. Auraplatonic (http://forums.qhimm.com/index.php?action=profile;u=4858) WIP (Disc 1 released) Forum (http://forums.qhimm.com/index.php?topic=9470.0)


Models/Textures

The following are Models and textures that can be inserted into the game that are not currently associated with any patches.

Name Description Author Version / Status Links
Advent Children Custom Avatars Replace character avatars with images from Advent Children. Wuz (http://forums.qhimm.com/index.php?action=profile;u=2526) Final Forum (http://forums.qhimm.com/index.php?topic=5485.msg71035#msg71035)
Hi-res motorbike mod Changes the Cloud motorbike minigame model to a high-resolution version. bloodshot (http://forums.qhimm.com/index.php?action=profile;u=5124) v2 Final Forum (http://forums.qhimm.com/index.php?topic=10895.0)
Advent Children style alternate limit textures Alternate colors and styles of the limit break flash. kela51 (http://forums.qhimm.com/index.php?action=profile;u=7157) Final Forum (http://forums.qhimm.com/index.php?topic=9542.0)
Loveless Weapon Model for Cloud A model intended to replace Cloud's "Nailbat" that mimics the "Loveless" sword from Crisis Core. SwornEnemy (http://forums.qhimm.com/index.php?action=profile;u=6471) Final Forum (http://forums.qhimm.com/index.php?topic=9105.0)
Slayersnext's Custom Models Various custom weapon and character models. Slayersnext (http://forums.qhimm.com/index.php?action=profile;u=3397) Final Forum (http://forums.qhimm.com/index.php?topic=6617.0)


Misc/Outdated (Do not use)

The following are mods or patches that have been rendered obsolete by other, more modern alternatives.

Name Description Author Version / Status Links
9999 Limit Breaker Allows HP/MP and battle damage to go beyond 9999. Replaced by Aali's OpenGL Driver. dziugo (http://forums.qhimm.com/index.php?action=profile;u=1660) Final Forum (http://forums.qhimm.com/index.php?topic=5021.0)
Aeris Opens all LGP files. Currently only displays field backgrounds. Replaced by Palmer and unLGP. The SaiNt (http://forums.qhimm.com/index.php?action=profile;u=1) 1.0.2580.4896 Forum (http://forums.qhimm.com/index.php?topic=6106.0)
Chocobo Races Patch Resolves the game crash at the Chocobo Races. Replaced by Aali's OpenGL Driver. Qhimm (http://forums.qhimm.com/index.php?action=profile;u=2), Jedwin (http://forums.qhimm.com/index.php?action=profile;u=363) Version 2, Release 4 Patch (http://www.qhimm.com/ff7_chocobo_patch.zip)
Cosmo Edits dialog and texts from the field archive used by the game. Replaced by quite a few editors (see above). Ficedula (http://forums.qhimm.com/index.php?action=profile;u=68) 0.95c Mirror (http://ficedula.aaron-kelley.net/)
FF7Midi Views and edits the MIDI files and sounds used by the game. Replaced by LGP/unLGP. Ficedula (http://forums.qhimm.com/index.php?action=profile;u=68) 1.01 Mirror (http://ficedula.aaron-kelley.net/)
High Resolution Cloud Swaps the Cloud player model with the high-res Cloud battle model. Outdated because it requires LGPTools. Dreakon (http://forums.qhimm.com/index.php?action=profile;u=869) Final Binary (http://spinningcone.com/ff/stormmedia/projects/cloud.ffpatch)
High Resolution FFVII PC Sets the screen resolution to 1280x960 in-game. Replaced by Aali's OpenGL Driver. The SaiNt (http://forums.qhimm.com/index.php?action=profile;u=1) 1.00 Forum (http://forums.qhimm.com/index.php?topic=6005.0)
Highwind LGP extractor and insertor. Replaced by LGP/unLGP. Christian (http://forums.qhimm.com/index.php?action=profile;u=2209) 1.20 Website (http://christian59.ch.funpic.de/html/highwind.htm), Forum (http://forums.qhimm.com/index.php?topic=6389.0)
Kaddy Archive decompressor / recompressor - supporting LGP archives. Replaced by LGP/unLGP. Alhexx (http://forums.qhimm.com/index.php?action=profile;u=169) 1.11 (http://www.alhexx.com/releases/kaddy/kaddy111.rar) Binary (http://www.alhexx.com/releases/kaddy/kaddy111.rar)
LGPTools Extracts and packs LGP archives with a GUI. Replaced by LGP/unLGP. Ficedula (http://forums.qhimm.com/index.php?action=profile;u=68) 1.60 Mirror (http://ficedula.aaron-kelley.net/)
NPC Reconstruction Project Replaces low-poly Non-Playable Characters with higher-poly versions. Replaced by Phoenix Rejuvination Project. ice_cold513 (http://forums.qhimm.com/index.php?action=profile;u=1077), Borde (http://forums.qhimm.com/index.php?action=profile;u=1176), stormmedia (http://forums.qhimm.com/index.php?action=profile;u=2476), et al 0.6 beta Forum (http://forums.qhimm.com/index.php?topic=5105.0)
Scenester Edits the scene.bin file containing encounter data. Replaced by Hojo & Proud Clod. Lord Ramza (http://forums.qhimm.com/index.php?action=profile;u=387) Beta (http://bin.mypage.sk/FILES/Scenester.zip) Forum (http://forums.qhimm.com/index.php?topic=4444.0)
SceneEdit Edit enemy data, view and dump AI script from encounter files in scene.bin. Replaced by Hojo & Proud Clod. M4v3R (http://forums.qhimm.com/index.php?action=profile;u=496) 1.3.0 (http://www.subfan.pl/mav/SceneEdit.zip) Forum (http://forums.qhimm.com/index.php?topic=4359.0)
Scene Reader Scene.bin (enemy data) unpacker/repacker. Replaced by Proud Clod's "scene data management" options. M4v3R (http://forums.qhimm.com/index.php?action=profile;u=496) 1.0 (http://www.subfan.pl/mav/SceneReader.zip) Forum (http://forums.qhimm.com/index.php?topic=3378)
TrueMotion 2.0 Codec Codec required to play the movies in the game. Replaced by Aali's OpenGL Driver. Google (http://en.wikipedia.org/wiki/On2_Technologies) 2.0 Website (http://codec.alshow.co.kr/Page/en/true.htm)