FF7 / Field / Script / Opcodes / A0 PC
From QhimmWiki
- Opcode: 0xA0
- Short name: PC
- Long name: Playable Character
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Memory layout
| 0xA0 | C |
|---|
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Arguments
- const UByte C: Character ID.
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Description
Defines the entity in which this script resides as a playable character. The entity then becomes associated with the character ID C, including the entity's visible object, animation set, and scripts. For example, creating a visible entity and inserting PC(0) into its initialisation script will associate this entity with character ID 0.

