FF7 / Field / Script / Opcodes / 60 MAPJUMP
From QhimmWiki
- Opcode: 0x60
- Short name: MAPJUMP
- Long name: Change Field
[edit]
Memory layout
| 0x60 | I | X | Y | Z | D |
|---|
[edit]
Arguments
- const UShort I: Field ID of the map to jump to.
- const Short X: X-coordinate of the player on the next field.
- const Short Y: Y-coordinate of the player on the next field.
- const Short Z: Z-coordinate of the player on the next field.
- const UByte D: Direction the character will be facing on the next field, in the standard game format.
[edit]
Description
Switches fields to the one indicated by I, and places the character at the coordinates and direction specified. This is an alternative to using a gateway, and can complement their usage as it allows for more than 12 gateways by simulating their behaviour through a LINE which, when crossed, executes a MAPJUMP.

